Melhores pistolas em 7 dias para morrer

Melhores pistolas em 7 dias para morrer

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Highlights

  • The Pipe Gun is an easy-to-craft long-range weapon at the start of the game, but it is quickly overtaken by other options. Don't trust anything for too long.
  • In the mid-game, the 9mm becomes a reliable choice, especially with drilling projects for armored enemies. Check in advance for a draw.
  • The .44 Magnum is a high-damage secondary weapon for taking out armored enemies from a distance; use armored bullets for even better effect.

7 days to die It is the latest zombie survival game that will finally be available for early access in July 2024. It offers a co-op player experience and also has a dry server application available for groups of players to form a private game.

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is survival fps The game features a full array of melee and ranged weapons, which the player can loot or craft at varying levels of quality, such as level 6 or higher, requiring specific items. Pistols have a valid role in the game, mainly as a secondary or sidearm. Some pistols, such as the Desert Vulture and SMG-5, also serve as primary weapons.

5 tube gun

Easy to reproduce

Melhores pistolas em 7 dias para morrer
  • Weapon Stats (Level 6):
    • Damage Range: 35
    • Magazine size: 6
    • RPM: 126
    • Effective range: 12
    • Maximum Durability: 200
  • Crafting Requirements (Level 5):
    • Short iron pipe: 12
    • Waiting list: 6
    • Madeira: 18

The pipe gun is very easy to craft at the beginning of the game, and will be one of your first long-range weapons. 7 days to die Players will have access. And as you can imagine, with a weapon so simple, it's not particularly deadly. Likewise, a level 6 boat gun with sturdy parts will be outgunned by all other guns in the game.

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To reload a pipe gun, the player must open the weapon, empty the spent cartridges, and load in new ones. This takes several seconds and is not something the player wants to do in the middle of a fight. However, the pipe gun has a place as a secondary weapon, especially at level 6, if the player has no other options available.

This version is designed to be used as a secondary weapon to provide a backup option to eliminate enemies when the player's main weapon is empty and there is no time to reload. It is intended to be fired from the quadrille, eo Weapon modification Reflect ISO.

  • Mod Barrel Extension (Increases or Damage)
  • Laser Sight (Quad Shot Resolution Zoom)
  • Cripple Em Mod (Delay or Crush to Crush)
  • Padrão 9mm Ammo (less damage and more penalties against any type of enemy)

4 9mm pistol

General Battle Horse

  • Weapon Stats (Level 6):
    • Ranged damage: 46.2
    • Magazine size: 15
    • RPM: 180
    • Effective range: 20
    • Maximum durability: 400
  • Crafting Requirements (Level 5):
    • Weapon parts: 5
    • Wrought iron: 50
    • Adhesive: 10
    • Socata polymers: 25
    • Spring: 10

The 9mm pistol is a fairly powerful long-range weapon. 7 days to dieWhen the game starts, the player has enough to do so. loot or Before the Boss is raised, this will be a revolutionary event. Players are advised to check all the bags they find at the beginning of the game, as sometimes level 1 pistols and blades can be found inside.

In the later stages of the game, the 9mm pistol becomes an ideal weapon and can be used in super projects to destroy armored enemies with ease. In general, carrying a 9mm pistol as a backup weapon with a battery of bulletproof ammunition to use in situations works very well.

This is another side cannon build, and as such, should be fired from the quad. These hazards provide additional damage, without the high cost of using scent products. In later stages of the game, or during a I don't know 7 days to dieIt is necessary to switch to AP Munição when appropriate.

  • Muzzle Break Mod (Reduce, Restore and Improve Usage)
  • Mod Extended Magazine (increases ammo capacity to 22)
  • Rad Removed Mod
  • Cripple Em Mod (Delay or Alfo)
  • 9mm bullet ammo (does more damage than original ammo)

3 .44 magnum

high power rifle

  • Weapon Stats (Level 6):
    • Damage Distance: 81
    • Magazine size: 6
    • RPM: 100
    • Effective range: 32
    • Maximum Durability: 500
  • Crafting Requirements (Level 5):
    • Weapon parts: 5
    • Ako forged: 50
    • Adhesive: 15
    • Socata Polymers: 50
    • Spring: 25

The .44 Magnum does a lot of damage to the pistol. 7 days to dieThis is an excellent option as a secondary weapon loaded with piercing missiles to take down armored enemies from a distance. It can also be a weapon, but it is also a waste.

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The only drawback to the .44 Magnum is that it can only be loaded with 6 rounds, as there is no magazine extender available for non-game revolvers.

This build is designed to be used to shoot armored enemies from a distance. However, without a silencer, it will break the player's stealth once fired.

  • Muzzle Break Mod (Reduce, Restore and Improve Usage)
  • Reflex vision (simple vision 1x)
  • Rad Removed Mod
  • Cripple Em Mod (Delay or Alfo)
  • Armor Piercing Magnum Ammo (Deals more damage than all other ammo)

2 About the Desert

Creative automatic pistol

  • Weapon Stats (Level 6):
    • Ranged damage: 112.4
    • Magazine size: 8
    • RPM: 130
    • Effective range: 36
    • Maximum durability: 700
  • Crafting Requirements (Level 5):
    • Weapon parts: 5
    • Ako fake: 100
    • Adhesive: 15
    • Socata Polymers: 100
    • Spring: 30

With a name like Desert Eagle, there's no doubt that this automatic pistol 7 days to die A product modeled after the iconic Desert Eagle manufactured by Israel Military Industries. Just like its real-world counterpart, this is a very damaging weapon.

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However, it is impossible for the player to be able to put themselves in this amazing weapon until late in the game. However, once purchased, it can be used very effectively as a long-range device, hidden weapon.

The Desert Eagle is very useful as a silent weapon that complements the player's main weapon. This also adds functionality, allowing the player to eliminate high-risk enemies from a distance, without hitting all the important points with high-flying shots.

  • 2x scope (2x magnification)
  • Rad Removed Mod
  • Cripple Em Mod (Delay or Alfo)
  • Muffler (reduces or noise, but also negatively affects the noise range)
  • Armor Piercing Magnum Ammo (Deals more damage than any other ammo)

1 SMG-5

Fully automatic using pistol ammunition.

  • Weapon Stats (Level 6):
    • Ranged damage: 62.3
    • Magazine size: 30
    • RPM: 480
    • Effective range: 36
    • Maximum durability: 700
  • Crafting Requirements (Level 5):
    • Weapon parts: 5
    • Ako forged: 50
    • Adhesive: 15
    • Socata Polymers: 50
    • Spring: 15

The SMG-5 is a submachine gun, primarily classified as a pistol. 7 days to dieWith all weapon skills applied to your use. This may seem strange at first glance, but it means that the player can use a fully automatic weapon, along with a capable secondary weapon, while only achieving a variety of skills.

The downside of the SMG-5 is that it can burn through ammo very quickly. On the other hand, it uses pistol ammo, which is cheaper to manufacture than rifle ammo. Overall, the SMG-5 is a solid weapon as a primary weapon.

This SMG-5 design should be used as the player's primary weapon. The massive ammo capacity of up to 60 rounds means that the player can take out groups of enemies from a distance and very quickly.

  • Muzzle Break Mod (Reduce, Restore and Improve Usage)
  • 2x scope (2x magnification)
  • Rad Removed Mod
  • Drum Mod (Increases ammo capacity to 60)
  • 9mm Padrao Ammo (cheap mass produced)



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My Miranda cosgrove is an accomplished article writer with a flair for crafting engaging and informative content. With a deep curiosity for various subjects and a dedication to thorough research, Miranda cosgrove brings a unique blend of creativity and accuracy to every piece.

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